This Week

Life So many things were disrupted this week that I don’t know where to start. I’ll start with the most important: despite a health scare, Zen is okay. On Thursday morning, Zen started to show signs of discomfort due to constipation, and by the early afternoon her health appeared to have deteriorated rather quickly. Despite our vet beingContinue reading “This Week”

Day 49 of Project 365: Ghosts busted.

Tomorrow morning FunkyPlaid and I will leave for Portland to find a place to live. Tonight we played games with friends at Gamescape North: Ghostbusters: The Board Game (pictured here), Qwixx, WordARound, Anomia, and Blurble. I had a great time, and I am ready to tackle this next part of our big adventure. I’m alsoContinue reading “Day 49 of Project 365: Ghosts busted.”

Waiting for perfection.

Life “If I waited for perfection, I’d never write a word.” —Margaret Atwood Often I want to say something important in the perfect way, so I keep putting it off until I figure out the perfect way. If the perfect way never occurs to me, I never say the important thing. The point is to say the thing becauseContinue reading “Waiting for perfection.”

This Week and Last Month

Life I’m writing to a prompt today, just for the hell of it: “I can do strange things, believe me.” The strangest thing I do these days is ponder Mendelian genetics in order to better breed virtual cats in a dying world. (It’s not really dying, or it is, depending on who you ask. DoesContinue reading “This Week and Last Month”

This Week and Other Weeks

Life I have tried to write this several times now. It never goes well. I find unsettling analogies, or take refuge in bluntness, or just pretend the thing that happened didn’t happen at all so I can get through the first paragraph. But it happened. And it derailed the tail-end of my spring completely. IContinue reading “This Week and Other Weeks”

Departures, a return to interactive fiction.

I have been in love with interactive fiction ever since the first time I slipped the first 5¼” floppy of Infocom’s “The Hitchhiker’s Guide to the Galaxy” into my Commodore 64’s disk drive. It was an intoxicating melange of Douglas Adams’ peculiar brand of surreal silliness, devious puzzle-solving, and the idea that I could slipContinue reading “Departures, a return to interactive fiction.”